Archived News

OpenTTD 1.0.2

Dear Diary,

People are so mean to me today. Here I am in this beautiful rainy day sitting outside a German's house, waiting for more food which seems absent at the moment.

While we were eating, we faked the community in believing nothing was done. Nothing is less true. Ha-ha. How did we fool them. Not only we made 6 commits, we also released 1.0.2. Not to forget we cut this lovely r20000 cake, which planetmaker made, and it was lovely.

His hospitality is generous and we all seem to like being here.

With this, my dear diary, I would like to close up. I hope you enjoy 1.0.2, a new step forward to an even more stable version of the 1.0 branch.

Enjoy!

OpenTTD 1.0.2-RC1

This weekend we released the first release candidate for the upcoming OpenTTD 1.0.2. It is a maintenance release without big new features, but with a lot of bugfixes.

Please help testing the release candidate, whether it is as good as we intend it to be, or whether something unforeseen sneaked in. You can find the download as well as the detailed changelog at the very topleft of this page.

OpenTTD 1.0.1

Today we released OpenTTD 1.0.1, the first maintenance release of the 1.0 series. It fixes quite a number of bugs, including some serious security vulnerabilities which can quite spoil online playing.
We urge server owners to update as soon as possible.

OpenTTD 1.0.1-RC2

The first fruits of testing have been gathered. Thank you! Now, get ready for the next tree: OpenTTD 1.0.1-RC2 :)

You can find the download and changelog as usual at the very top left of this page. Every tester is welcome! Also note that the recent zlib-related problems with content download got resolved.

OpenTTD 1.0.1-RC1

More users result in more bugreports, which result in more bug fixes, which result in more releases. So, it's time for the first release candidate for 1.0.1.

For the new users, who are not yet aware of OpenTTD's versioning schema: 1.0.1 is going to be a bugfix release, so do not expect any big features. Most noticeable are some desync fixes. So please help testing the release candidate, so 1.0.1 becomes as stable as possible.